Alcremie Drop Event Guide – How to Beat and Best Decklists

The Alcremie Drop Event lets players earn alternate art cards from Promo Pack A Series Vol. 10 completely free during the event period! By completing limited-time Solo Battles, you can earn rewards and clear special Battle Tasks.

For full event details, check out the official event page [Alcremie Drop Event].

In this article, we’ll cover how to beat the Alcremie Drop event in the fastest and most efficient way possible—so let’s dive right in.

Alcremie Drop Event (Beginner)

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Battle Task

MissionReward
Knock Out your opponent's Active Pokémon 1 time with an attack from a Metal-type PokémonPokémon TCG Pocket Event Hourglass 4
Put 3 Basic Pokémon into playPokémon TCG Pocket Event Hourglass 4
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We'll start with what is arguably the best deck to run in this event for sheer speed alone: the A3-122 A2-111 deck. The game plan is simple—evolve into A3-122 as quickly as possible and start dealing 120 damage every turn for just 2 Energy. While assembling A3-122, A2-111 is the ideal starter. With any Tool attached, it deals 50 damage every turn, enough to carry the game until A3-122 comes online.

This deck is especially effective against the opponent’s line that A2-111 can one-shot with ease, making for fast progress. Just remember to have 3 Basic Pokémon in play to complete that mission requirement.

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If you're missing A3-122, another option is A2-111 A2-053. This build runs no EX Pokémon and is designed for simplicity and efficiency, although finding A2-053 can be tricky if you're just starting out and might require trading for it.

The deck uses only Metal Energy. The ideal start is with A2-111. Attach any Tool card (such as A3-146 or A2-147) to unlock its 50-damage attack. From there, evolve A2-051 into A1-098 to accelerate Lightning Energy to itself with its Ability. Once you've attached two Lightning Energy this way, evolve into A2-053 and attach one more Energy manually to start hitting for 110 damage.

If you don't have A2-120, A2a-060 is a solid alternative. Likewise, if you're missing A3-146, you can simply run an extra A2-147 without any issues.

For the mission that requires you to Knock Out your opponent’s Active Pokémon with a Metal-type attack, A2-111 alone is often enough to get it done, especially against beginner AI opponents.

Lastly, note that winning the match is not required — it's more efficient to complete all the mission conditions first before finishing the match, allowing you to clear the goal using only 1 stamina.

Alcremie Drop Event (Intermediate)

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Battle Task

MissionReward
Knock Out your opponent's Active Pokémon 2 times with an attack from a Metal-type PokémonPokémon TCG Pocket Event Hourglass 3
Put a Stage 1 Pokémon into playPokémon TCG Pocket Event Hourglass 4
Win this battle by turn 14Pokémon TCG Pocket Event Hourglass 4
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You can play the same decks listed above—refer to the earlier sections for how they work. Since there’s a mission to put Stage 1 Pokémon into play, evolving into A3-086 is mandatory instead of using A3-144 to skip directly to A3-122. For the Magnezone variation, you also need to use A1-098 for the mission to count.

The objective to win within 14 turns is very manageable with either deck, as both are incredibly fast.

Alcremie Drop Event (Advanced)

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Battle Task

MissionReward
Knock Out your opponent's Active Pokémon 2 times with an attack from a Metal-type PokémonPokémon TCG Pocket Wonder Hourglass 4
Win this battle using a deck where all the Pokémon cards are of ♦, ♦♦, and/or ♦♦♦ rarityPokémon TCG Pocket Wonder Hourglass 4
Win this battle by turn 14Pokémon TCG Pocket Wonder Hourglass 4
Win this battle without your opponent getting any pointsPokémon TCG Pocket Wonder Hourglass 4
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For the mission that requires you to win using only Pokémon of ♦, ♦♦, and/or ♦♦♦ rarity, you have to use the Skarmory Magnezone deck, as it features only non-EX cards. For full details, refer to the earlier sections of this guide.

I recommend simply restarting games until you open with A2-111 and a Tool (such as A3-146 or A2-147) to finish the mission quickly. Afterward, switch to the Skarmory Solgaleo deck, since that one is faster overall and more suited to Auto play.

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For the mission to win without the opponent scoring any points, this can be more challenging with a non-EX deck. Switching to the Skarmory Solgaleo deck is recommended, as it is faster and better for that goal.

Alcremie Drop Event (Expert)

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Battle Task

MissionReward
Win this battle using a Deck where all the Pokémon cards are of ♦, ♦♦, and/or ♦♦♦ rarityPokémon TCG Pocket Wonder Hourglass 5
Win this battle by turn 12Pokémon TCG Pocket Wonder Hourglass 5
Win this battle without your opponent getting any pointsPokémon TCG Pocket Wonder Hourglass 5
Win 10 or more battlesPokémon TCG Pocket Wonder Hourglass 5
Win 20 or more battlesPokémon TCG Pocket Wonder Hourglass 5
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We're just going to repeat the strategy from the Intermediate section, so refer to that section for details. Play the Skarmory Magnezone deck first and win with A2-111, then switch to the Solgaleo deck for faster games and to clear the mission to win without your opponent getting any points more easily.

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clydestrife
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